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1 = Introduction =
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3 Variable is a container that holds a value and can be called in the iXPath Scenario. The importance of variables is to make flexibility in using some values without referring to their origins.
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5 There are 2 types of  variables: 
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7 * System variables
8 * Local variables
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10 To call a variable, we should put it inside ${}. Eg: for a variable named ‘iXVar’, it can be called as ${iXVar}.
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12 == System variables ==
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14 System variables define some default values in the system, and they can be called by users several times.
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16 Here is the list of system variables :
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18 1. At the declaration of the scenario:
19 1*. iXSession: it returns the ID of the current session.
20 1*. iXSessionPath: gets the Path of the session folder.
21 1*. env: name of the environment.
22 1*. inputFile: this variable collect all input files in one list.
23 1. For a **mail listener : **
24 1*. iXFrom: refers to the sender of the mail.
25 1*. iXSubject: refers to the mail subject.
26 1. For an **AS2 listener **: 
27 1*. iXFrom: return the value of the AS2 sender.
28 1. All connectors declare a system variable of type BpmnFile, the connector variable uses a bunch of functions to handle the list of BpmnFiles that will be detailed in the table below :
29 1*. (((
30 |(% style="width:161px" %)Function|(% style="width:456px" %)Description|(% style="width:293px" %)Use
31 |(% style="width:161px" %)Get|(% style="width:456px" %) |(% style="width:293px" %)
32 |(% style="width:161px" %) |(% style="width:456px" %) |(% style="width:293px" %)
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